In this Tutorial #41 I cover:
-Modeling the rest of Minecraft Steve’s face: eyelids, mouth, teeth and tongue
-Creating and setting up bones to control each part of the character’s face.
**In the next video, Tutorial #42, we’ll create shape keys for the upper half of the Steve’s face: eyelids, eyebrows, and link those facial bones up to the shape keys using drivers.
LINK TO DOWNLOAD STARTING .BLEND FILE: