I wanted to record a new xGen tutorial, but got lost. Here is what I did instead: playing around with nCloth, nHair and nParticles. They all rely on the same dynamic simulation system, represented as the “Nucleus”.
To round this parcours up I did some renderings, using Arnold, three lights and motion blur.
For transplanting hair, see this tutorial: https://youtu.be/zHvil9bdJ_s
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